GAME NAME: Hungry Giraffe
DEVELOPER(S): Laughing Jackal
PUBLISHER(S): Laughing Jackal LTD
PLATFORM(S): Ps3, PSP, PsVita
GENRE(S): Strategy Endless climber
RELEASE DATE(S): Week of Feb, 1st 2012 for Ps+/ Feb 15 for PSN
NO. OF PLAYER(S): 1
In this strategy endless climber you must feed the giraffe to keep its neck expanding through the layers of our atmosphere and even into Outer Space! As you continue to expand the giraffe’s seemingly never ending neck, the background changes from a forest type environment to a UFO, a space city and even deep into what we know of our constellations.
Sounds simple enough? Well into the mix of things there are several objects and purposely placed anvils to stop you on your adventure.
Before we get into that, lets talk a bit about the food and other objects this giraffe can ingest to either improve your chances at reaching the final level or even potentially cause you to fail.
In this game you will encounter:
The Fast Food
The Laughing Jackal twists!
These will be your life savers at times, when collected they stay stored on the bottom right hand corner of your screen for future use. You can only collect up to three of them. When activated by pressing the (X) button it will boost you up for approx. 5 seconds and will be able to eat anything without slowing you down.
Although the hardhat seems like a game killer, in terms of making it too easy, these little bad boys will cause you to throw up and in turn loose one hardhat.
Now for these I believe they meant to use:
Back to business, the dumbbells do what you may believe they do. Weigh you down. As the poor giraffe continues to try and swallow the dumbbell, it will n0t go much higher than the bare minimum. Of course you can use a Hardhat to override it or even a pepper.
These hot things are a just what this giraffe needs for a real quick pick me up. It boosts him up in a fiery rage that allows him to swallow through anything for a short burst of time.
This bad boy gets you seeing all sorts of colors and even inverts your x-axis (left and right) so user beware.
Overall this game concept is pretty straight forward. As you progress, the position of anvils, yes there are also anvils as I previously stated, change in pattern and are precisely placed to cause you to hit them as you try to reach for that hardhat or pepper. Some of the patterns even cause you to eat a poison or drug to dwindle your chances at succeeding. Are you hungry enough?
The replay-ability can be limited to just obtaining the trophies. Of course if you have someone else at home or a friend who can beat your score, a little friendly competition never hurt anyone.
You can always keep up with @Laughing_Jackal through their twitter. Or just visit their site
Here is their launch trailer via Youtube.